Ms L. Fitzpatrick

Head of Department

Mr P. Williams

Teacher of Computing

Mrs A. Wood-Miller

Business and Computing

Please note that our curriculum intent statement is under review as of June 2019. 

We aim to promote the Computing Curriculum both as a means to ensure a better understanding of ICT and Computing in the wider world and to inspire students to use, or be involved with ICT in the future.  We are strong advocates of the importance of Computing to students and for the last few years have provided pupils with a curriculum that includes Scratch and Kodu.  We see coding as an essential skill and involve every pupil across the school in some coding activity.

KS3 Computing

We aim to promote the Computing Curriculum both as a means to ensure a better understanding of ICT and Computing in the wider world and to inspire students to use, or be involved with ICT in the future. We are strong advocates of the importance of Computing to students and for the last few years have provided pupils with a curriculum that includes Scratch and Kodu. We see coding as an essential skill and involve every pupil across the school in some coding activity.

Pupils have one lesson a week and follow the new National Curriculum Programme of Study. Topics will include:

  • Using at least 2 programming languages to solve problems
  • Undertake creative projects that involve selecting, using, and combining multiple applications, to achieve challenging goals,
  • Create, reuse, revise and repurpose digital information and content with attention to design, intellectual property and audience.

 

KS4 Computing / ICT

Pupils can either opt for Pearsons Computing GCSE or BTEC Creative Digital Media (Current Year 10 Specification) (Current Year 9 moving to this specification).

 

Computing GCSE

This course enables pupils to develop their understanding of current and emerging technologies and how they work in a range of contexts. They will use programming to solve problems, applying creative and technical skills to reach the most suitable decision.

Pupils sit 2 written exams, both worth 50% of the final grade. The first exam focuses on principles of Computer Science such as hardware, software, networking and data and the second focuses on problem solving and programming skills

Homework is set on a regular basis throughout the course, taking a variety of forms e.g. note taking, collecting data, set tasks, research assignments. Students will be expected to use Python in their own time to develop the programming skills learned in lesson time.

 

BTEC Creative Media Production

BTEC Firsts are suited to learners with a preference for practical rather than theoretical learning. They also suit learners who are willing to work hard to produce work reflective of their target, throughout the year. Students will cover a range of media topics, creating both an e-zine and a website.

Two of the units are internally assessed through production of a portfolio during Year 10 and 11. Digital media sectors and audiences has an exam worth 40%, including multiple choice, short answers and extended response.

The topics covered are

  • Digital Media Sectors and Audiences
  • Planning and Pitching a Digital Media Products
  • Digital Publishing Productions – Sourcing, Combining and Organising Materials
  • Website Production

 

KS4 Business GCSE

Edexcel GCSE Business Specification.

Pupils can opt to study GCSE Business Studies. Students will gain a detailed understanding of the aims of businesses; the different types of businesses, and how businesses operate. The focus is on small businesses and the entrepreneurial skills required to run them. You will develop an understanding of business finance and a good idea of how to manage your own finances. You’ll investigate what managers look for in workers and how they recruit the right ones.

Units studied

  • Enterprise and Entrepreneurship – generating ideas, risk and rewards
  • Spotting a Business Opportunity – market research, market segments
  • Ideas in Practice – Costs, revenues and profit, cash flow, objectives
  • Making the business effective – franchises, location, business plans
  • Economic Context – Interest rates, exchange rates
  • Growing the Business
  • Making Marketing Decisions
  • Making Operational decisions
  • Making Financial Decisions
  • Making Human Resource Decisions

Homework is set on a regular basis throughout the course, taking a variety of forms e.g. research tasks, assessed work, learning key terms

Assessment Summaries

Our Assessment Summaries are in the process of being updated. 

Computing Assessment Summaries

ICT Assessment Summaries 2018

Business Assessment summaries 2018

Computing Curriculum

Business Studies Curriculum